My Current Solution to the Repugnant Conclusion

By Alfredo Parra 🔸 @ 2026-05-24T18:27 (+12)

This is a linkpost to https://substack.com/@ibrahimdagher/p-166999499

This is a crosspost for "My Current Solution to the Repugnant Conclusion" by 
Ibrahim Dagher, which was originally published on Ibrahim's Substack "Uncommon Counsel" on 2 July 2025.

I also created an interactive walkthrough of the piece using Claude. It's not very polished but I still found it helpful.


One of the most interesting, and difficult, puzzles in normative ethics is coming up with a moral theory that avoids what Derek Parfit termed the “Repugnant Conclusion”. Aside from infinite ethics, and a few issues with moral risk and moral uncertainty, this is probably one of the harder problems in contemporary moral philosophy — at least in my view. And, contra what many people seem to think, avoiding the Repugnant Conclusion is everyone’s problem. It is not something that only arises if you are a utilitarian. In this short article, I will give you my take on the issue.

1. The Puzzle

First, we should set up the puzzle. It goes like this. Compare these two hypothetical populations of people:

Population A: There are 100,000 people. They are all living lives that are extremely joyful — they experience all the great and valuable things that make a life go extremely well. They all have happy, tight-knit families. They are all deeply fulfilled. To put things simply, suppose they each are at welfare level 100.

compared with:

Population Z: There are 1,000,000,000,000,000,000,000 people. But they each live a life that is barely worth living. They are barely happy, barely fulfilled, and experience only the slightest, dullest kinds of pleasure. If things were slightly worse, they would no longer find life worth living. To put things simply, suppose they each are at welfare level 1.

Which population is preferable? If you could choose one of these populations to be the case — if you were about to use your telescope to look at a far-away planet, and told that the population on that planet is A or Z — which would you hope were the case? The answer seems blindingly obvious: you should hope A is the case! It is preferable to Z!

The Repugnant Conclusion is the proposition that Z > A — that Z is preferable to A. Hence, the name: such a proposition is repugnant to our understanding of value.

But here’s the puzzle: there seems to be an incredibly strong argument for the Repugnant Conclusion. It goes like this. Imagine a population, B, that is somewhat similar to A. It has quadruple the population — 400,000 people — and they are all almost as happy and well-off as the people in A. They too are very happy, fulfilled, and experience almost-as-intense pleasures. The average welfare in B is, say, 99.9. Which is preferable: A or B? I think it is pretty plausible that the answer is B. It is worth to take a barely-noticeable hit to well-being, if it means four times as many people are going to be experiencing excellent lives. (As a sort of argument by analogy, consider that it is certainly preferable that 100 kids each get $90 for Christmas, than that a single child get $91.) [1]

Ok, so B > A. Alright, but now imagine a population, C, that is pretty similar to B. C has quadruple the population — 1,600,000 people — and they are all almost as happy and well-off as the people in B. They too are very happy, fulfilled, and experience almost-as-intense pleasures. The average welfare in C is, say, 99.89. By the same argument, C > B.

Hopefully you see the problem. We can keep going like this: quadrupling the number of people in the population, and ever-so-slightly reducing the welfare of the people involved. We will have A < B < C < D < E < F < …

Eventually, we will get to Z. But hold on! We said that A > Z! This sequence entails (assuming that ‘>’ is transitive) Z > A! Which just is the Repugnant Conclusion.

Basically, the Repugnant Conclusion follows from two really, really plausible principles:

Trade Small-Quality for Big-Quantity: For any population X, and any natural n and real l, such that X has n people each enjoying welfare level l, there is an all-things-considered better population X* of 4 n people each enjoying welfare level (0.999999) l.

Transitivity: For any a, b, c, if a is all-things-considered better than b, and b is all-things-considered better than c, then a is all-things-considered better than c.

You have three options: tell some crazy story as to why Trade Small-Quality for Big-Quantity is false, deny Transitivity (insane!), or accept the Repugnant Conclusion (gross!). There is literally no other option.

2. My Favored Solution

Before I tell you about my favored solution, let me start with a motivating case. Consider someone getting a pinprick: they experience a pin ever-so-slightly prick one of their fingers. The pain is extremely slight: just barely noticeable. But it exists. The world is slightly worse because of it. Now, compare this to someone being horrifically tortured: this person has their eyes bludgeoned as they are put in a freezer to slowly die in intense agony and suffocation (in other words, this person is treated exactly how we treat farmed shrimp).

Okay, clearly the single instance of horrific torture is worse than the single instance of the pinprick. But here’s a question: is there some number n such that, if n people experienced a pinprick, that would be worse than the instance of horrific torture? I think not! I think, no matter how many pinpricks there may be, it would be way way way way worse if there were someone in horrific torture. Or, to elevate the stakes: imagine that there were 1 billion people in horrific torture. Is there some number of pinpricks such that that would ever be worse than 1 billion people in horrific torture? I think you have to be crazy to think so! If I were about to look at a far-away planet, and you told me either n people on the planet just experienced a pinprick, or that 1 billion people on the planet experienced horrific torture, you better bet I am praying that it is the former that obtains.

Okay, what is the relevance of this example? Well, I think the lesson of this example is that some burdens — like pinpricks — have a limit to how much disvalue they contribute to a world. A collection of pinpricks, no matter how many, can only make the world so bad. It can be helpful to think of the aggregate disvalue of pinpricks as having a bound or upper limit.

Roughly, I want to tell a similar story about the Repugnant Conclusion and population Z. I think that there is an upper limit to how good a population of lives barely worth living can be. That upper limit is certainly less than how much goodness is in a population like A.

Of course, this all sounds really nice: but it is not yet a solution until I explain what step in the argument I reject. To be clear, the principle I am rejecting is Trade Small-Quality for Big-Quantity. While B may well be better than A, I do think there is a point in the middle where things are no longer improving. Now, I should stress just how weird and unintuitive this position is. What this means is there is some population, say, K, where there are lots of people living pretty-good lives, and if you were to lower the level of well-being in K by even a little bit (like, 0.0000000000000000000000001%) no matter how many more people you added, that would never be better than K.

To put it in terms of pain: if K is a world where 10000000000 people are experiencing a pain of level p, K is worse than a world where 50 TRILLION TIMES as many people are experiencing a pain that is 99.999999999% as intense as p. That’s pretty nuts!! If the level of pain is only slightly less intense, you presumably shouldn’t allow 50 trillion times as many people to experience pain, even if it is a slightly less intense pain. But that’s what my favored solution entails.

Now, I should very clear on what, exactly, my favored solution entails. My favored solution doesn’t exactly entail that there is some pair of worlds <w1, w2> in the sequence where, no matter how small the difference in intensity between w1 and w2, adding more people to w2 could never outweigh w1. What it entails is that, for any real number d, there has to be a pair of worlds <w1, w2> in the sequence where the difference in intensity between w1 and w2 is d, and no matter how many more people are in w2, w2 could never outweigh w1. That’s still really weird though!

How do I accept this? Well, upon reflection, I have come to think the bullet is not that bad of a bullet to bite (or, in another vocabulary, I have successfully coped).

First, let’s note that these sorts of sequences are trading off between two ethical dimensions of populations — the intensity of pain experienced (“quality”) vs the number of people experiencing it (“quantity”). This language is going to be helpful in eliciting some intuitions.

Now, we said that n pinpricks has an upper limit to how bad it can be — one of its dimensions (quality) is too low, such that it puts a hard ceiling on the total disvalue that can obtain in that world. For ease of exposition, lets slap a number on it and say this limit is -1 million. No matter how many pinpricks there are, they can just never be more disvaluable than -1 million. And lets say 1 billion horrific tortures is -1 billion.

Okay, now let’s consider the sequence again, but this time let’s consider it from both sides. First, let’s start at the world with n pinpricks, and compare it to the worlds that are supposed to be better than it —the ones with less people experiencing slightly more intense pain. Since n pinpricks is ~ -1 million, these worlds with shrinking populations, but slightly more intense pains, must have a disvalue of just under -1 million (e.g., -999k). We can call this portion of the sequence “pinprick-dominated” worlds (worlds that can intuitively be dominated by — be better than — a sufficient number of pinpricks).

Similarly, starting at the world with 1 billion tortures, we can compare it to the worlds that are supposed to be worse than it — the ones with more people experiencing slightly less intense pains. Call this portion of the sequence “torture-dominator” worlds (worlds that can intuitively dominate — be worse than — 1 billion tortures).

So, the allegedly weird thing is that, in the complete sequence, we get a torture-dominator right next to a pinprick-dominated world. But is this actually so weird? Think about a sequence of torture dominators, where you are progressively trading off intensity of pain for number of people in pain. As we increase the number of people, and decrease their pain, it becomes less and less clear (at least, to me) that things are worse than the original 1 billion tortures. If our intuition is that a world of n pinpricks scores so low along the dimension of “intensity of pain” that it has a hard cap on how disvaluable it can be, then, as we progress along the sequence of torture-dominators, where intensity of pain is getting lower and lower, increases in quantity have to continually compensate for this loss in intensity. And there is simply a limit to how much compensatory work quantity can do as you keep losing intensity of pain. Indeed, it’ll have decreasing marginal ability to compensate. Eventually, you get to a world where there are so many people in a decent-level of pain that a further loss in intensity of pain is more damaging (to total disvalue) than a gain in quantity.

There may be another, simpler way to help assuage the weirdness of this solution. Those who accept the Repugnant Conclusion will often point to the fact that humans are infamously insensitive to scope, and that we do not really grasp the difference between big numbers (like 10^27 and 10^234). We just nebulously think of them as both really big. There is an interesting, similar kind of bias, I think, that infects our intuition comparing two side-by-side worlds in the sequence trading off quality for quantity. When we get to a world with (say) hundreds of trillions of people in a decent-level pain, and we are comparing it to a world with (say) thousands of trillions of people in slightly less pain, we don’t quite appreciate how vast of a difference it is for that many people to be in slightly more pain. Sure, each individual difference in pain is slight. But it is still more painful, not less. And it is a lot of people in more pain. It should not be so surprising that, when such large quantities of people are involved, even slight increases in pain intensity mean a whole lot more than we might intuitively expect — this is especially so when we pair it with the fact that most of us find it extremely intuitive that quantity cannot continually compensate for losses in pain intensity. If quantity does have a decreasing ability to compensate for losses in pain intensity, we should not be so surprised to find that it gets to a point where even slight differences in pain intensity mean more than large differences in quantity.

Nevertheless, I still find this quite weird. But that is, unfortunately, true of every solution to this puzzle.[2]

On population ethics, the development of Derek Parfit's thought, and the  origin of Parfit's "repugnant conclusion" : r/philosophy
  1. ^

    Yes, yes, I know that the analogy with kids elicits intuitions about comparing the two scenarios as though there were 100 kids in both cases. But, try to control for this — it still seems to me as though, if I were to look into a telescope at a far-away planet, I should dearly hope that the planet is such that it has 100 kids gleefully screaming about their 90 dollars, than that the planet be such that it has a single kid gleefully screaming about his 91.

  2. ^

    On this note, I should say that my current belief is that the second most plausible solution to the Spectrum Argument is to simply accept the Repugnant Conclusion.


Arepo @ 2026-05-25T11:24 (+5)

A relatively simple way of making the repugnant conclusion more intuitive to me is to recognise that individual selves are largely an illusion, i.e. that empty individualism (or, its better marketed/more spiritual sounding but functional equivalent open individualism) is correct.

Suppose you've set up your parameters such that pinpricks actually involve negative utility - because (trigger warning of slightly graphical image for the second of these links) in many cases it obviously isn't actually negative, which muddies our intuitions. Then for empty individualism a tiny amount of torture either is actually closely analogous to a large number of pinpricks (that just happen to be locally clustered). The OI equivalent is that a small amount of torture is analogous to a pinprick on the cosmic entity

Even in the case of humans, we can imagine how pinpricks could add up. A single superficial pinprick isn't that bad - and the difference between a 1mm and 2mm insertion would be very slight. But if you insert hundreds or thousands of pins 10+mm deep, gradually you move towards an experience that seems as bad as any other torture. 

To put it simply, sufficiently many pinpricks, of sufficient depth to be unpleasant, are torture. And they can be torture at a degree of virtually any level of pain a human is capable of experiencing - so I don't see a need to introduce dramatic discontinuities in our moral evaluation to explain why other tortures are somehow still morally worse.

Alfredo Parra 🔸 @ 2026-05-25T17:19 (+2)

Thanks! Upvoted because I agree that we should consider EI/OI in population ethics, but disagree with the conclusion, which depends on the specifics of how you aggregate the pinpricks. Without going into too much detail, an analogy here is that if you have two soap bubbles and you bring them closer together until they touch, they can merge into a bigger bubble, possibly with emergent properties that go beyond those of the two individual bubbles. It's a new kind of thing, well defined through topology, and having little to no resemblance to the two-separate-small-bubbles system.

 

Will publish more on this topic soon!

dan.pandori @ 2026-06-07T15:15 (+3)

I think this is basically the same theory as: https://forum.effectivealtruism.org/posts/je5TiYESSv53tWHC9/utilitarians-should-accept-that-some-suffering-cannot-be-1

Jordan Clist @ 2026-06-06T13:37 (+3)

Thanks Alfredo, I enjoyed this post. 

My favourite response to the repugnant conclusion is David Benatar's asymmetry argument. The idea that the absence of suffering in potential beings is good even when there's no one to enjoy that good, whereas the absence of pleasure isn't bad unless there's someone who's deprived of it. So adding more sentient beings whose lives contain any suffering isn't an improvement - so the repugnant conclusion never gets off the ground. It's the same intuition behind why it isn't a tragedy that Mars has no sentient life.

dan.pandori @ 2026-06-07T15:45 (+5)

This implies planning to have children is immoral. You get morally penalized for the suffering of your future children, but are not morally rewarded for their joy.

This seems like a large bullet to bite.

Victor-SB @ 2026-05-25T23:45 (+3)

Thank you so much for sharing this article; I really enjoy reading about social ethics in general.

To begin with, I think one should relativize "Repugnant Conclusion" to a system of population ethics: here, sum utilitarianism (classical, unweighted, etc.)
Moreover, there are several possible repugnant conclusions, even for a single system of population ethics.

I agree with this (as can be seen in what I develop further below with the ):

Now, I should very clear on what, exactly, my favored solution entails. My favored solution doesn’t exactly entail that there is some pair of worlds <w1, w2> in the sequence where, no matter how small the difference in intensity between w1 and w2, adding more people to w2 could never outweigh w1. What it entails is that, for any real number d, there has to be a pair of worlds <w1, w2> in the sequence where the difference in intensity between w1 and w2 is d, and no matter how many more people are in w2, w2 could never outweigh w1. That’s still really weird though!

But I would say that I do not see a reason (I may be overlooking an aspect, of course) to conclude this (if the definition is absolute) :

What this means is there is some population, say, K, where there are lots of people living pretty-good lives, and if you were to lower the level of well-being in K by even a little bit (like, 0.0000000000000000000000001%) no matter how many more people you added, that would never be better than K.

and same :

To put it in terms of pain: if K is a world where 10000000000 people are experiencing a pain of level p, K is worse than a world where 50 TRILLION TIMES as many people are experiencing a pain that is 99.999999999% as intense as p. That’s pretty nuts!! If the level of pain is only slightly less intense, you presumably shouldn’t allow 50 trillion times as many people to experience pain, even if it is a slightly less intense pain. But that’s what my favored solution entails.

To make my point of view clearer I will try to distinguish several things by taking up the definitions given (generalizing a few points slightly):

 

Framework and definitions

Let  be a set of possible worlds, equipped with a preference relation  ("is better than", or "is less bad than" in the case of suffering). Each world  is characterized by a number of people  and a welfare level  (or a suffering level , where a larger value means more intense suffering).

Trade-off principles (inspired by what Dagher says)

Definition. For :

Trade Small-Quality for Big-Quantity (welfare) for d (): For any population , and any natural , real , such that  has  people each enjoying welfare level , there is an all-things-considered better population  of  people each enjoying welfare level .

Formally: .

Definition. For :

Trade Big-Quantity for Big-Intensity (suffering) for d (): For any population , and any natural , real , such that  has  people each suffering at level , there is an all-things-considered better population  of  people each suffering at level .

Formally:

.

Blocking sets

Definition. For , one defines the sets of worlds that block the trade-offs of 

 is the set of worlds such that, for the reduction factor d, no increase in population produces a better world.  is the analogue for suffering: the worlds for which concentrating the suffering on fewer people (with an increase in intensity of ) does not produce a less bad world.

One thus has : 

 

Repugnant Conclusions

Definition. For the classical Repugnant Conclusion (), I propose the following definition :
For any world  of  people at welfare level , there exists a world  with an arbitrarily large number of people at welfare level arbitrarily close to zero, such that .

Definition. For the dual Repugnant Conclusion (), I propose the following definition :
For any world  of  people suffering at intensity , there exists a world  with a very small number of people suffering at arbitrarily large intensity, such that  (i.e.,  is "less bad" than ). In other words, a small number of people in extreme torture is preferable to an astronomical number of people undergoing slight suffering.

 as a consequence of 

Proposition. If  is true for a certain  (that is, if ) and if  is transitive, then  follows.

Proof. Let  be a world of  people at welfare level . By iterated application of , one constructs a sequence  such that:

One thus obtains a world  (for  sufficiently large) with an arbitrarily large number of people at welfare level arbitrarily close to zero, and . This is 

The factor  and the value  used by Dagher are illustrative choices.
The argument works for any  and any population growth factor, since a strictly increasing sequence in  necessarily diverges.

 as a consequence of 

Proposition. If is true for a certain  and if  is transitive, then  follows.

Proof. Let  be a world of  people suffering at intensity 
By iterated application of , one constructs a sequence such that:

Contrary to the welfare case, the sequence is necessarily finite (a strictly decreasing sequence in  reaches 1 in at most  steps).
But this suffices: if  is very large and  very small (an astronomical number of people undergoing pinpricks), the final world has a single person suffering at intensity , which can be arbitrarily large.
 asserts that this world of a single person (or very few people) in extreme torture is "less bad" than the initial world of billions of "pinpricks" (very little pain). 

Blocking  and : () vs ()

To avoid  and , it is necessary that  and  for all .
These are the necessary conditions: 

 

It seems to me that Dagher asserts that denying  and  necessarily leads to stronger conditions : the existence of worlds that belong to all the  (resp. ) simultaneously:

 

A world in  is a world whose welfare level cannot be reduced by any amount, however small, without the result being recoverable by adding people. 
A world in  is a world such that, however small the increase in intensity, no reduction in the number of people produces a less bad world. 
These are the worlds that Dagher calls "K", it seems to me (whether it concerns wel or suf).

 

 does not imply 

I would be inclined to say this: , but .

For the implication  :
If , then in particular  for each , hence .

For the non-implication :
A decreasing intersection of non-empty sets can be empty (a priori).
Perhaps an additional argument makes the implication true, but I have not found one for the moment.

Consequence: the results about an absolute K do not seem necessary

The consequences that Dagher presents as inevitable, the existence of a world  such that a reduction in welfare of 0.0000000000000000000000001% (implicitly, arbitrarily small) can never be compensated by any number of people, rest on , not on . (From my current perspective)

Note: maybe from the start Dagher meant a  in  (for a specific )? But the wording really seems to set an arbitrary threshold after defining K, so it gives the impression that it’s absolute?

Now, to block , only  is necessary.

  admits models in which:

In other words, the "absolute K" result is the price to pay for , not for the rejection of  itself.
One can reject  by accepting only , which is logically weaker and does not seem to lead to the same counterintuitive consequences. (I might be wrong)
The same reasoning applies to  with  and .

 

 

Remark on  and :

It seems to me that what leads to the different  outcomes is that  is ‘fixed’, chosen in advance for the s in question.
However, varying  at each stage, and thus potentially accepting the proposal in each world but for a  specific to that world, might not result in the  outcomes. 
A position where the trade-off is accepted at each step, but with a non-uniform  that depends on the step  (or on the world ). 
In that case, the total distance traversed in the intensity spectrum after  steps is governed by the product . This product converges to a finite strictly positive limit if and only if  converges, which (for small ) is equivalent to 
If this condition is satisfied, the sequence of worlds never traverses the entire spectrum, and neither  nor  follows, even though each individual step is accepted.

(I haven't really explored this idea much, but that's what I'm thinking at the moment)

 

Just a quick note: 

It seems to me that, broadly speaking, for every element  in , we could (not necessarily, but it's still possible) choose a  with  arbitrary small and accept the trade (because the suffering is lower), which means there is a sort of “threshold” imposed by .

This “threshold” seems reasonable in itself ; I had a hunch about this threshold effect even before thinking it through (for suffering).

 

Questions

The fact that the threshold can be arbitrarily small is indeed surprising, but it doesn’t seem fundamental to me ; but actually, even if it doesn't seem "fundamental", I get the impression that's wrong, wouldn't we accept just any percentage threshold? 
Then again, I don't necessarily have a clear idea of what context we're talking about, so I might change my mind once I have a better understanding of the examples.

Dacyn @ 2026-05-24T19:44 (+3)

Nit: I don't think the welfare of the people you describe in Population A is only 100 times greater than the welfare of the people you describe in Population B. More like a million. (Of course, given the population ratio you hypothesize this correction makes no difference.)

(For the record I endorse the repugnant conclusion; I think Z really is better than A.)

SummaryBot @ 2026-05-25T18:08 (+2)

Executive summary: The author proposes that the Repugnant Conclusion can be avoided by rejecting the principle that small quality losses can always be compensated by large quantity gains, arguing instead that populations with sufficiently low welfare levels have a hard upper limit on how much value they can contribute.

Key points:

  1. The Repugnant Conclusion follows from two seemingly plausible principles: that small welfare losses can always be offset by sufficiently large population increases, and that the "better than" relation is transitive.
  2. The author's solution rejects the first principle, holding that there is an upper limit to how good a population of lives barely worth living can be — a limit the author argues is less than the goodness in a high-welfare population like A.
  3. The author illustrates this with a "pinprick" case: no number of pinpricks, however large, can aggregate to a level of disvalue exceeding that of horrific torture, suggesting that low-intensity harms have a hard ceiling on total disvalue.
  4. The entailed consequence is that, at some point in the sequence, even a 0.0000000000000000000000001% reduction in welfare level means that no increase in population size — including 50 trillion times as many people — could make the resulting world better.
  5. The author argues this is less strange than it appears because quantity has a decreasing marginal ability to compensate for losses in pain intensity as intensity approaches the "pinprick" range.
  6. The author acknowledges the solution remains "quite weird" but notes this is true of every proposed solution to the puzzle, and considers accepting the Repugnant Conclusion only the second most plausible alternative.

 

 

This comment was auto-generated by the EA Forum Team. Feel free to point out issues with this summary by replying to the comment, and contact us if you have feedback.

tobycrisford 🔸 @ 2026-06-07T14:51 (+1)

I may be misunderstanding something in the argument, but this potential solution is I think already discussed in detail in Reasons+Persons, where Parfit introduces the repugnant conclusion? He calls it the 'lexical value' solution, I think? And I don't think this write up addresses any of the strong arguments that Parfit makes against it there?

In Parfit's original argument, he doesn't just rely on an appeal to intuition that B is better than A. Instead we move to B from A in two steps: first we go to A+ (more people having lives just worth living, but original population unaffected). Parfit claims that A+ is not worse than A. And then we move to world B, where we are now significantly increasing the welfare of already existing people, with only a small drop in the welfare of the original population. Parfit claims that B is better than A+.

If we reject that A+ is not worse than A, then we have to say it is sometimes wrong to create new people, even if their lives are worth living. This seems very strange. If we reject that B is better than A, then we have to believe that a small drop in welfare for people whose welfare is already very high can outweigh a large increase in welfare for people whose welfare is very low. This is the bullet that I think the lexical value solution bites?

But this is a tough bullet to bite! It is the opposite of egalitarian. It says we should prioritise changes in the welfare of already existing high welfare people (whose welfare is above the lexical level) over changes in the welfare of also already existing low welfare people (welfare below the lexical level).