(Re)considering the Aesthetics of EA

By ukc10014 @ 2022-05-20T15:01 (+24)

This post is, in part, inspired by Étienne Fortier-Dubois’s post on aesthetics and EA.  I had a couple of thoughts, from the perspective of an artist/writer who is invested in a question Fortier-Dubois analyses (‘why should we value aesthetics?’).  I am sympathetic to EA/Longtermism but a relative newcomer, so apologies for terminological errors; hopefully this doesn’t retread too much old ground.

Before diving into whether aesthetics should matter for EA, I wanted to think about the value of aesthetics (in which I include visual art as well as sound and literature/poetry) more broadly.

Why value art?

Restating Fortier-Dubois’ argument slightly, the proposed justifications for aesthetics sit in a spectrum between being non-instrumental (i.e. foundational goods to be valued in-themselves) & instrumental goals.  I write ‘spectrum’ because most of the justifications I can think of seem to be both foundational and instrumental, albeit in differing proportions; moreover, humans don’t really know our ultimate or terminal goals/values anyway, as Anders Sandberg surveys brilliantly here.

A foundational reason for why society should encourage aesthetics (through public/private funding, education, etc.) is because it is a (intergenerational) public good: artworks document our world in a way that might be interesting for future beings.  I mean ‘interesting’ in the sense that future viewers (or artists) see something meaningful in today’s art, that they couldn’t attain through simply reading the historical record.  This is analogous to how great ancient buildings inform later architecture, in ways referential as well as technical (e.g. the tomb of King Mausolus at Halicarnassus was apparently the inspiration for 14 Wall Street and other early skyscrapers).  Or how the painter Francis Bacon mashed up Velázquez painting’s of Pope Innocent X with an image from Eisenstein’s film Potemkin, to make a moderately disturbing image of modernity.

 

 

More instrumental justifications for aesthetics are: 

Aesthetics in the context of EA

What are some ways of encouraging aestheticism in EA? Does EA ‘need’ a top-down aesthetic programme (from a PR or branding perspective)?
 

However, if we accept that improved aesthetics are, at the margin, ‘good’ for EA, what would be the ask?

 

Outside of art, what are some other ideas?

Lastly, perhaps a cautionary tale - in a time of adversarial memes and rush-to-judgement, almost any publicity can be bad as well as good.  For instance, crypto & blockchain have had a terrible ride in the mainstream media (even in not-obviously-left-leaning papers like the Financial Times or Business Insider).  Although crypto’s issues are real and substantial, it has been an aesthetic and PR disaster: the image of the white, male crypto-bro sporting laser eyes, captioned ‘money-printer go brrrrr’ !


Chris Leong @ 2022-05-21T04:08 (+4)

I agree with you regarding the unpredictability of artists. Good art requires freedom, with the downside being that what you get may not be what you wanted. Maybe this is tangential to graphic designers though, who seem much more client-focused.

ukc10014 @ 2022-05-21T12:55 (+3)

That's true, and perhaps working with a graphic designer is a good place to start (i.e. with website design, logo). 

niplav @ 2022-05-21T11:18 (+2)

I thought Yudkowsky’s Engines of Cognition was beautifully done.

Note that the Engines of Cognition books were mostly neither written nor compiled or designed by Yudkowsky, but by members of the LessWrong community/the LessWrong team, respectively (there is one essay by Yudkowsky in there).

ukc10014 @ 2022-05-21T12:59 (+1)

Thank you - my bad - changed !